Our TechnologyTechnology changes in the games development industry with frightening rapidity. To help us remain competitive, we develop a lot of our own tools and technologies. This means that we can easily customize and adapt our tools for new tasks where someone relying on third party tools may have to upgrade, switch tools, or even switch platforms to perform a certain task.
Here are just some of our proprietary technologies:
Beam's video compression technology for the PC
3D Graphics and Physics Engine
Multi-Media Authoring System