March has been a very exciting month for Beam International, with the first set of Financial information released to the Australian Stock Exchange (ASX) for the half-year to December 31, 1996. As well, the publishing activities of Beam International (under the Melbourne House imprint) are finally hitting the shelves in a big way!
Financial Results
The Directors of Beam International Ltd were very pleased to announce the results achieved for the first 6 months of the current financial year. The results of a profit of A$ 900,000 EBIT are in line with our projections, and are comparable to the results achieved by the company in the full financial year 1995-1996.
The summary of the Financial Results are:
Revenues $ 2,890
EBIT Profit $ 900
Interest Expense $ 89
Net Profit $ 811
"We are confident of meeting our Prospectus forecast of $2.2 million profit for the full financial year as the sales of our own published titles are all due to occur in the second half-year", commented Alfred Milgrom, Chairman of Beam Software.
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The full text of the release to the Australian Stock Exchange, as well as the Chairman’s report can be found at the Beam web site at:
http://www.beam.com.au/.
Titles published under Melbourne House
March saw the international release of Melbourne House’s latest strategy wargame, ‘Krush Kill ‘n’ Destroy’ (KKnD). This title is being distributed internationally through Electronic Arts.
KKnD is being released in 5 different languages - English, French, German, Spanish and Mandarin. As well as distribution in the major territories, the game has been licensed to publishers in Poland, Israel, Greece, Russia and Korea.
As well, KKnD received first strong indications of international demand by entering the German Retail Sales Charts straight in at number 1. Melbourne House is extremely proud of this achievement as Germany is the largest and most competitive market for computer games outside the United States.
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