Games

Halloween Harry

“Halloween Harry”, according to creator John Passfield’s blog, was ‘inspired by “Ghostbusters”‘. The game is set in the 21st century, and features Harry, a ghost hunter, facing off against all sorts of evil across 13 levels. Essentially, it is a […]  Read More »

HawkQuest

“HawkQuest” storyline: “Your home planet is a peaceful world that possesses a unique technology, a perpetual energy generator that is pollution free. It powers the whole planet and is the only major energy source used. The key to it is […]  Read More »

Hoards of the Deep Realm

In “Hoards of the Deep Realm”, you are the hero who must retrieve stolen treasures hoarded in the underground caverns of the Deep Realm. During play, you must dodge and out-manoeuvre the fiery wraiths that guard these treasures. At the […]  Read More »

Horace Goes Skiing

“Horace Goes Skiing”, released in 1982, was a spin-off from the successful “Hungry Horace”. “Horace Goes Skiing” is initially similar to the arcade game “Frogger”. In this instance, Horace has to negotiate a busy and dangerous road, in order to […]  Read More »

Hungry Horace

“Hungry Horace” offered gameplay based of the popular arcade game “Pac-Man”, it was celebrated as the first arcade game for the Spectrum. It was one of the few Spectrum games that were also available in ROM format. It formed part […]  Read More »

Jewels of Sancara Island

This game existed only as a listing. Statement by Matthew Hall, about “Jewels of Sancara Island”, 1st September, 2013: During my youth, I wrote a lot of text adventure games. Most were on the Commodore 64 and just one for […]  Read More »

Laser Hawk

“Laser Hawk” is a “Scramble” clone. It was inspired by “Tail of Beta Lyrae”. As the player, you pilot a helicopter. The game has 5 stages, and at the end of each stage a command center must be destroyed (earning […]  Read More »

Melbourne Draw

“Melbourne Draw” is one of a couple graphics toolkits that were created for the ZX Spectrum in the early 1980s. It was launched to widespread publicity, with “Crash” magazine saying that ‘”Melbourne Draw” stands out clearly as a professional tool […]  Read More »

Moonbase Alpha

“Moonbase Alpha” is a graphic adventure game with speech samples. It is one of only two sc-3000 titles to feature digitised speech. You play as Jim Conners, a 21st Century ace. You have to destroy the reactor on an unfriendly […]  Read More »

Necromancer 2

“Necromancer 2” is an isometric arcade adventure. It is a clone of Ultimate’s classic 3D games, such as “Knightlore”. The game runs on C64 and also runs on a Vic 20. It was, during its day, an advanced amateur game, […]  Read More »

One Day Cricket

“One Day Cricket” is a game for 2 to 22 players It is a sports simulation game, with New Zealand versing Australia in One Day International Cricket. The game has the Australian and New Zealand teams built in, or if […]  Read More »

Penetrator

The tastefully named “Penetrator” was one of Beam Software’s earliest games. Designed for the ZX Spectrum by Philip Mitchell and Veronika Megler the game is a clone of Konami’s popular 1981 arcade game “Scramble”. A sideways scrolling shooter “Penetrator” recreates […]  Read More »

Pieces of Eight

In “Pieces of Eight”, your ship, the Success, has captured a heavily laden East-Indiaman, which is returning to Europe from the Orient. Among its crew is an aged native whose race is unknown to you. After a little persuasion, he […]  Read More »

QB

“QB” was written by Andrew Davie when he was still at school, and was released to the Melbourne Atari User’s Group around 1986, for free. The game is still available online for download/play but was never published. The goal of […]  Read More »

Raft-Away River

“Raft-Away River” is an adventure simulation game for two to six players. It is designed to encourage the social skills of effective communication, co-operative behaviour, and problem solving as a group. It also stimulates reading, comprehension and the interpretation of […]  Read More »

Reach for the Stars: The Conquest of the Galaxy

“Reach for the Stars: The Conquest of the Galaxy” is a turn-based, strategy / war simulation game. It is regarded as one of the first and best 4X (eXplore, eXpand, eXploit, eXterminate) games. The game was created and distributed by […]  Read More »

Rock’n Wrestle

“Rock’n Wrestle” (known as “Bop’n Wrestle” in the US) was one of the first games to have 3D movement  through space. The game allowed for single or dual player modes, using the joystick or the keyboard supporting twenty-four wrestling manoeuvres. […]  Read More »

Sail the Endeavour

“Sail the Endeavour” is an educational maths game that mixes in some geography as well, as you sail the “Endeavour” using angles, map scales, etc. This has a fair bit of high resolution graphics and even some crude digitised speech […]  Read More »

Samurai Warrior: The Battles of Usagi Yojimbo

“Samurai Warrior: The Battles of Usagi Yojimbo”, is based on a successful comic book by Stan Sakai. The hero is an anthropomorphic rabbit named Miyamoto Usagi, living in seventeenth-century Japan. Usagi is a masterless samurai (a ronin), who wanders the […]  Read More »

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