“Battlefront: Corps Level Command in World War II” is a turn-based strategy/war simulation game. A recreation of the land battles of World War II, it offers the following scenarios: Crete (1941), Stalingrad (1942), Saipan (1944) and Bastogne (1944-5). It includes […]
Read More »
Carriers of War (1984), was the first of SSG’s game systems. Roger Keating created a development system to enable designer Ian Trout to craft the historical battle scenarios. Trout was not a programmer and did not possess a deep knowledge of computing. […]
Read More »
“Conflict” is a strategy/battle simulation. The description from the original 1980 Keating Computer Services Manual: “Conflict” is a company-level simulation of a battle between a modern combined arms force and a well equipped rebel force. It is designed to run […]
Read More »
“Fire-Brigade: The Battle for Kiev 1943” is a strategy/historical battle, turn-based, tactical game. It is set in the 1943 conflict between the Soviet tank division and German elite Panzer Korps known as the ‘Fire Brigade’. You can play as the […]
Read More »
“Goldfields” is a simulation of a nineteenth century gold rush. It is designed to give students a “feel” for the social history of the gold rushes. As a player, you are a recent, penniless arrival to Suze Port. To succeed […]
Read More »
“Raft-Away River” is an adventure simulation game for two to six players. It is designed to encourage the social skills of effective communication, co-operative behaviour, and problem solving as a group. It also stimulates reading, comprehension and the interpretation of […]
Read More »
“Reach for the Stars: The Conquest of the Galaxy” is a turn-based, strategy / war simulation game. It is regarded as one of the first and best 4X (eXplore, eXpand, eXploit, eXterminate) games. The game was created and distributed by […]
Read More »
The first “Warlords” was created in 1989 by Steven Fawkner, and published by Strategic Studies Group (SSG). “Warlords” is a fantasy based war-game written by Steve Fawkner. It was the first game he published commercially. The game featured eight different clans […]
Read More »