Creators suitable for: Australia

John Passfield

In the early 1980s, the  school boy John Passfield had an epiphany at the Lismore Country Show.  Amongst the livestock displays there was a little computer expo with a CP/M computer (or possibly a Commodore Pet) on display.  Here Passfield […]  Read More »

John Reidy

John Reidy studied Computer Science at the University of New South Wales.  He was one of the four founders of Micro Forté in 1985 as they launched their studio to create “Arnies America’s Cup Challenge” for the Commodore 64 and […]  Read More »

Matthew Hall

Matthew Hall is game developer who has been dreaming about games since… forever. He started programming games at the age of seven, and his game designs from the 1980s were produced before he turned fourteen. Hall designed for the Commodore […]  Read More »

Neil Brennan

Neil Brennan joined Beam Software in 1983, as a sound designer and composer. He confesses that he was not a gamer, but he knew some people who were working at Beam Software, who suggested that he should apply. For his […]  Read More »

Nickolas Marentes

Nickolas Marentes began programming his TRS80 Model 1 as a schoolboy in 1980, following time spent after school with a display model in the local Radio Shack/Tandy store in 1979. Having the desire to create commercial grade games he set […]  Read More »

Paul Holland

Paul Holland has provided services to all sectors in senior and executive management, career mentoring and in the use of social and interactive technologies to improve workplace performance and knowledge and information management. At AIM he is an Institute Fellow, […]  Read More »

Philip Mitchell

Philip Mitchell joined Beam Software in 1982 encouraged by his friend Veronika Megler who had answered Alfred Milgrom’s advertisement for programming students posted at the University of Melbourne. Megler and Mitchell were two of Beams earliest employees and when they […]  Read More »

R Sharples

Nothing is known about the authors of Emu Joust.  The game was originally released by Mytek but when that company collapsed it was snapped up by Microbee. The game is a Joust clone.  Was it the work of a budding coders teaching […]  Read More »

Roger Keating

Roger Keating is one of the two original founders of Strategic Studies Group (SSG). In 1979 Keating wrote and produced his first computer game called ‘Conflict’ for the Apple II. The game was picked up by the American strategy games […]  Read More »

Ron Harris

Ron Harris was a Brisbane-based engineer.  According to Vaughan Clarkson, he worked shift work on ABC TV transmission.  Outside the hours of his ABC roster, he apparently ran (?) Microbee’s national publishing arm, Honeysoft.  Clarkson recalls going to his house: […]  Read More »

Rosanne Gare

Rosanne Gare was appointed to set up the software division within Jacaranda Wiley, in Brisbane.  It was intended more to explore the waters than to make money, though to everyone’s surprise the new department ran in the black from year […]  Read More »

Ross Symons

CEO of Big Ant Studios Melbourne, Ross Symons began his games design career in the late 1970s. When he first started to design games he did not actually have access to a computer so he filled notebooks with code that […]  Read More »

Russel Comte

This profile is yet to be completed. Contribute what you know and help to complete the Archive.  Read More »

Stephen Lewis

 Stephen Lewis studied Computer Science at the University of New South Wales. He was one of the four founders of Micro Forté in 1985 with John De Margheriti, Steve Wang and John Reidy. Lewis was originally the artist/programmer on the […]  Read More »

Steve Fawkner

Steve Fawkner began distributing his own games in the 1980s at games conventions such as Arcanacon and Fanasticon. In 1983 he packaged up the text adventure “Quest for the Holy Grail” in little sandwich bags and gave them away at […]  Read More »

Steve Luckett

After leaving school, Steve Luckett worked at the Gold Coast Council as a mail clerk.  When they bought their first computer (a Honeywell 115), Luckett got the job as the operator and “learnt how to drive this thing by driving […]  Read More »

Steve Wang

Steve Wang met Micro Forté  co-founder John De Margheriti at High School where they had a shared interest in film, robotics and computing. Together they wrote games for the PDP and the Commodore Pet. Wang studied Computer Science of the University […]  Read More »

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